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Churchill I
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Nation
U.K.
Class
Heavy
Tier
5
Type
Tech tree
Purchase price
400,000
Sale price
200,000
Research XP
10,500
Tech tree
13,910
492,200
x
1
x
2
x
3
x
4
x
5
x
10
I
Cruiser II
0
0
1 battle
II
Cruiser III
210
1.2K
3 battles
III
Cruiser IV
700
6K
9 battles
IV
Matilda
2.5K
85K
30 battles
V
Churchill I
11K
400K
77 battles
VI
Churchill VII
25K
900K
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Configuration
Modules
Stock
Upgrade
IV
IV
2.5K
IV
V
2.5K
IV
IV
V
5K
V
5K
VI
25K
VI
5K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Miscellaneous
Crew
%
Characteristics
Firepower
Gun type
Regular
DPM
hp / min
1526
Reload
s
6.29
Penetration
mm
145
At 250m
140
Distance
m
Damage
hp
160
Module damage
hp
100
Caliber
mm
75
Normalization
°
5
Ricochet
°
70
Shell velocity
m/s
785
Aim time
s
2.18
Dispersion at 100m
Still
m
0.378
Moving
+NaN
Hull traversing
+NaN
Turret traversing
+NaN
After shooting
+NaN
Gun damaged
scalar
x 2.0
Maximum
m
13.434
Gun flexibility
°
Depression
4.0
Elevation
12.0
Rear depression
3.0
Rear elevation
12.0
Crew training
Commander
%
103
Radioman
%
108
Driver
%
113
Gunner x 2
%
113
Loader
%
113
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Maneuverability
Speed
kph
Forwards
26
Backwards
14
Engine power
hp
386
Weight
tn
37.2
Terrain coefficients
Hard
%
100
Medium
%
83
Soft
%
61
Raw terrain coefficients
Hard
%
1.00
Medium
%
1.20
Soft
%
1.65
Power to weight ratio
hp/tn
On hard terrain
10.4
On medium terrain
8.7
On soft terrain
6.3
Turret traverse speed
°/s
21.8
Hull traverse speed
°/s
On hard terrain
NaN
On medium terrain
NaN
On soft terrain
NaN
Survivability
Health
hp
700
Fire chance
%
20
View range
m
258
Camouflage
%
Still
NaN
Moving
7
Shooting still
NaN
Shooting moving
2
Caught on fire
NaN
Width
m
1
Height
m
3
Length
m
7
Volume
m
28
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Game mode abilities
Mad Games
Toxic Stare
Damage Reflector
Uprising
Battle Trance
Gravitizing
Battle Trance
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BlitzKit
WoT Blitz
CDN
1.22.6
11.3.0
opentest
BlitzKit
1.22.6
WoT Blitz
11.3.0
CDN
opentest